Team Size: 54
Development Time: Approx. 4 Months
Engine: Unreal Engine 5 (Blueprints)
Role: Gameplay Programmer
Responsibilities:
Implemented Lap Tracking Logic
Implemented Player Ranking Logic for a single race and for Grand Prix
Implemented level switching flow in Grand Prix Mode
Implemented Respawn Logic
Integrating Steam SDK into the project
Performance profiling to ensure stable frame rates
Team Size: 5
Development Time: Approx. 4 Months
Engine: Unity
Role: Generalist Programmer
Responsibilities:
Simple Menu System
Generalized Panel Based Tutorial System
Ice Blockades
Heat Pickups
Enemy patrol paths and AI refinement
Explosion and Sonar Cooldown
Explosion Skill Refinement